Mission Sequence Planner
I use this page when I want a long Dispatch session to feel calm. It helps me line up missions, rotate heroes, and avoid that awful moment where everyone is tired at once. 🧭
Mission Sequence Planner quick start — build a clean rotation 🧠
I add a few mission types, hit Generate, and I get a timeline with teams, fatigue bars, and simple warnings. That’s enough to choose a safer order in under a minute. ✅
The goal is not perfect math. The goal is a plan that survives bad luck. If you like the idea of planning sequences, this scheduling overview is a neat mental model for why rotation matters.
How Mission Sequence Planner keeps cooldown gaps small 🔁
I treat each mission as a time block. While one team works, another team rests. That simple rhythm keeps fatigue from stacking, and it helps me avoid “all my best heroes are unavailable” spirals.
Build a mission queue, then generate a rotation plan
I use this to keep success rates stable while I rotate heroes through cooldown and fatigue windows.
What I track during long sessions 🕒
I only care about a few signals. When these look good, I can play fast without second guessing every click.
- Success rate trend: one risky step can sink the mood of a whole run.
- Fatigue spikes: I watch for heroes hitting the “too tired” zone.
- Rotation coverage: I prefer using more unique heroes, not the same trio.
- Rest timing: short rests before hard missions feel better than emergency pauses.
| Signal | What it means | My quick fix |
|---|---|---|
| Two low-rate missions in a row | I am forcing a lane mismatch | Swap one specialist into the lead slot |
| One hero hits high fatigue | Future steps get weaker fast | Bench that hero for two steps |
| Too many auto-rest blocks | Not enough heroes are ready | Insert a planned rest where you want it |
Templates I actually use 🧩
I like templates because they stop me from overthinking. I load one, then I tweak one or two steps for the missions I’m seeing today.
Low-fatigue route 💤
Spread types across three mini-teams, then rest before the hard closer.
Quick XP route ⭐
Chain medium steps, patch only the worst mission, and keep moving.
Challenge route 🔥
Hard and extreme steps with rest windows so you don’t explode your roster.
Frequently Asked Questions ❓
Do I need to follow the plan exactly?
No. I treat it like a map. If a mission changes, I swap one step and regenerate.
Why does the planner insert auto-rest?
That happens when the next mission needs more ready heroes than you have available.
What is the fastest way to raise success?
Pick the lowest-rate mission and replace one hero with a specialist for its main stat.