Hero Fatigue Recovery Timeline
I use this page when my roster feels “fine”… until it suddenly isn’t. It turns fatigue into a visual plan, so I stop guessing and start resting on purpose. 💤
Hero Fatigue Recovery Timeline quick view — plan rest windows 💤
I set the current time, add a few missions, and the timeline shows who is tired, who is resting, and who is safe to deploy next. It’s my “don’t burn the roster” screen. ✅
If you like a clean mental model, think of fatigue like a resource bar. When it runs high, performance drops. This fatigue overview is a simple baseline for why recovery time matters.
How Hero Fatigue Recovery Timeline keeps my best heroes available ⏱️
I do not rest everybody all the time. I rest the right hero at the right moment. The timeline helps me see when one extra hour of rest is worth more than squeezing in one more mission.
⏱️ Current Time
🕒 View











Upcoming Missions
Team Statistics
💡 Fatigue Management Tips
- Keep fatigue under 30% for best output.
- Rotate heroes to dodge long cooldown chains.
- Schedule heavy missions after recovery windows.
- 70%+ fatigue stacks a large penalty.
- Use rest mode to protect key heroes.
Fatigue zones I pay attention to 🎯
I keep it simple. I only need a few zones to make good decisions fast.
- Low fatigue: I can stack another mission without worry.
- Moderate fatigue: I rotate the third slot more often.
- High fatigue: I stop chaining hard missions.
- Critical fatigue: I rest first, then I continue.
| If I see… | I do… | Because… |
|---|---|---|
| Two heroes hit high fatigue | Auto schedule or add a rest | Next mission gets unstable fast |
| A hard mission is next | Rest the lead hero first | A fresh lead lifts success |
| A hero is resting too long | Swap them back in | Rest time has an opportunity cost |
How I use the timeline in real play 🧠
My routine is short. I do not tweak forever. I just want a stable next hour.
- Set the current time so the schedule feels real.
- Add a mission using a template, then adjust the start time.
- Assign a hero or use auto assign for quick coverage.
- Check the lanes and rest anyone drifting into the danger zone.
Frequently Asked Questions ❓
Should I always rest at high fatigue?
If the next mission is hard, yes. If it is easy, I sometimes rotate instead.
Does auto assign pick the perfect team?
No. It aims for a solid default. I still swap one hero if a lane looks weak.
Why use 12h vs 24h time?
Pure preference. I use 24h because it matches “hours since start” thinking.