Mission Dispatch Optimizer
I use this when I want fewer “maybe” runs. Pick an Episode mission or build a custom one, then let the tool rank teams, warn about risk, and explain *why* a lineup works. 🧠⚔️
Try the Mission Dispatch Optimizer 🧩
Quick answer: I select a mission, pick my available heroes, and the Mission Dispatch Optimizer gives me a Top 5 list with success rate, risk, and a breakdown that I can actually read. I like this format because it nudges me toward repeatable wins, not lucky clears. ✅
How the Mission Dispatch Optimizer builds top teams ⚙️
The core idea is simple: missions do not care how “cool” your team looks. They care if your total output meets the mission’s stat shape. I use the tool to compare that shape against each possible lineup, then rank the squads by expected success. The Mission Dispatch Optimizer also bakes in the stuff I forget when I’m rushing: cooldown and fatigue, team size bonuses, and the difference between a safe win and a coin-flip win.
If you enjoy the idea of “best team under constraints,” this is the same spirit as classic optimization problems. Here’s a friendly overview: optimization problem . I keep it practical, though. I want a team I can send right now.
How to Use This Tool
📺 Real Episode Missions
Select missions from Episodes with real stat requirements.
Custom Mission Builder
Manual Character Selection
Key Features of the Mission Dispatch Optimizer 🧰
When I’m optimizing, I’m not only hunting for a high percent. I want clarity. This tool is built around that: it shows the best teams, but it also shows the story behind the number. 📌
- Episode mission mode: I can select real Episode missions with fixed requirements.
- Custom mission builder: I can set mission type, difficulty, and team size when I want a quick sandbox.
- Top 5 ranked teams: I get five strong options, not just one “perfect” lineup.
- Risk labels + breakdown: I can see why a team is safe or risky, and what stat is dragging it down.
- Status Manager: I can mark cooldown and fatigue so the picks match real availability.
- Reset with confirmation: I can clear everything without losing work by accident. 🔄
I treat the “Top 5” list like a short menu. If the #1 team is on cooldown, I don’t rage. I click #2 or #3 and keep moving. That is the real value: it reduces decision time while keeping the logic transparent. ⏱️
How I use Mission Dispatch Optimizer across episodes 🎮
My planning style changes as the roster grows. Early on, I keep it simple: I filter to “Available,” choose the team size I can afford, and let the tool show me the best safe team. Later, I start using the Status Manager to rotate fatigue and avoid a “burnout spiral.” 🔥
- Pick the mission (Episode list first, custom second).
- Confirm team size (solo vs duo vs trio changes the math).
- Set game progress so the hero pool matches your run.
- Filter by availability to avoid fake “best teams” you cannot send.
- Choose a Top 5 team, then read the breakdown for the risk reason.
If the result is still shaky, I don’t brute force it. I pair this page with the Character Synergy Calculator: first I fix coverage, then I return here to lock in success odds. 🧠🤝
Frequently Asked Questions 🙋
Why do my missions keep failing even with “good” heroes?
I usually see one of two issues: the team is missing one key stat lane, or fatigue/cooldown makes the lineup weaker than it looks. I use the breakdown to find the exact weak stat, then swap one hero.
Should I always pick the #1 ranked team?
Not always. If #1 uses a hero you need later, I take #2 or #3. The point is to keep your run stable, not to win one mission and crash the next.
Is the tool “guessing,” or is it deterministic?
It is deterministic. If you enter the same mission settings, roster, and statuses, you’ll get the same results. That consistency is why I trust it for planning.